age of conan GOLD

June 19, 2008

Age of Conan Class Interview #4: The Assassin

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:13 am

Questions by Cody “Micajah” Bye, Managing Editor
Answers by Evan Michaels, System Designer for Funcom

The time has come for stealth, guile, and the silent kill. The last few weeks have been rife with information on the classes in the Age of Conan as our bi-weekly class interviews covered all of the Soldier archetypes in thorough detail. With the soldiers finished, the Ten Ton Hammer staff has refocused our next set of class interviews on the Rogue archetype, which features the Assassin, Ranger, and the ever-popular Barbarian classes. For our first of these three interviews, the Funcom developers wanted to concentrate on the mysterious Assassin. To find out more about this class, we asked a series of questions to Evan Michaels, system designer for Funcom, and he was happy to give us the nitty-gritty info. Enjoy the article and start dreaming about your future Assassin!

Ten Ton Hammer: Out of all the Rogue classes, the Assassin has really been the only class without a detailed preview. Why has it taken so long to get specific details about the Assassin class to the general public?

An Assassin sneaking up on his next kill.
Evan Michaels: Assassins were one of the more major “theme mergers” - bringing together the Lotus Master and Defiler classes into one - and as such has required a bit more work to fit everything together compared to some of the other classes, like the Guardian or Priest of Mitra that have been around for quite some time.

Given that the Assassin class has undergone so many changes over the last year, naturally it has ended up further down the list in terms of the order we approach class previews. In the end, however, we’ve been very happy with how the Assassin turned out and feel that it will be a very enjoyable class to play.

Ten Ton Hammer: Could you give a brief synopsis of the Assassin so everyone can understand what this particular class is all about? What are their strengths and weaknesses? What do they excel at?

Evan: The basis of the Assassin is (as the name may imply) killing swiftly and efficiently. The Assassin is probably the deadliest of any class when it comes to raw power, having a variety of means with which to quickly dispatch his target of choice. So, simply put, an Assassin is definitely someone you want to have on your side of the battle as opposed to knifing you in the back. The Assassin is also the most proficient class when it comes to stealth, and has a bit of an easier time sneaking around than the other classes in the game.

As for weaknesses, his focus on stealth—which requires sacrificing heavier armor for silk to make less noise—and a very offensive-oriented mentality leave him a bit weaker defensively when compared to many of the other classes. Assassins rely more on evasion and other methods of rejuvenation—be it golden lotus extracts or more necrotic techniques, depending on their focus—rather than taking the brunt of many direct hits.

Ten Ton Hammer: In general – from the scant amount of video and descriptions of the Assassin that has filtered its way into the public – why does the Assassin have such an emphasis on melee combat? Weren’t Assassins just as good at killing people from a distance as they were with their close combat weaponry?

Evan: While Assassins are able to use crossbows and other forms of ranged weaponry, their strength is primarily in their ability to surprise and overwhelm their target quickly. Although one could accomplish this reasonably well with ranged attacks, the Assassin finds it more effective to be up close and personal, rapidly barraging his target with a flurry of quick jabs, poisoned blades, and other nasty techniques meant to expose his target’s weaknesses.

Ten Ton Hammer: While combat is important in AoC, there has also been an emphasis placed on stealth and guile as well, which the Assassin seems to be exceptionally good at. How will the Assassin’s stealth abilities allow him to gain an upper hand in certain encounters?

Evan: As was mentioned before, you are correct that the Assassin is exceptionally good at stealth, and the various advantages thereof. The Assassin takes full advantage of this, gaining the upper hand by surprising unwary foes and debilitating them before they have time to gain the upper hand.

Given that the Assassin isn’t the most hearty fighter when it comes to getting directly attacked, being able to gain the element of surprise is a large boon for him. If skilled enough in sneaking around his chosen targets, the Assassin also has the ability to perform sneak attacks to further gain an advantage. He also has a number of abilities which have additional properties if used from stealth.

Ten Ton Hammer: For the Barbarian and the Ranger, it’s obvious what sort of benefits they can give to a party (melee and ranged DPS), but the Assassin’s party benefits aren’t so obvious. Why would an Assassin be a good person to include in a group? Should Assassins worry that they’re going to be labeled as the “loners” of AoC?

The after-effects of a completed assassination.
Evan: From a certain point of view, Assassins are a bit of a “selfish” class—however, one shouldn’t be so fast to dismiss that as them not being useful to a group.

Unlike the Barbarian, the Assassin generally does not have what we would consider direct “team buffs”, however he has a very wide toolset when it comes to debilitating his targets in ways that are generally quite useful in both solo and group gameplay.

His “Lethargy” combos, for instance, will dramatically lower the damage output of his chosen target, while he can further increase this effect with his “Atrophy” feats in the Lotus specialized tree.

In terms of other specialized feat-based group utility, Assassins can train in many abilities which are quite useful, such as:

* “Sabotage Armor”, which removes the directional shielding abilities of the target for a short period
* “Cleansing Lotus”, which can remove poison effects from their group
* “Necrotic Leech”, which deals area damage while also leeching mana, stamina, and health back to their party
* “Burden to Bear”, which makes high-armor targets take additional damage for a period of time

These are just a few examples of the toolset of the Assassin, but you can probably see that while he is perhaps a bit single-minded in terms of focusing on killing his targets, the way he facilitates it can be a major asset to any group.

Ten Ton Hammer: Will an Assassin be able to solo his enemies? Both the Barbarian and the Ranger seem to have decent combat abilities, but the Assassin doesn’t seem to have anything that really makes him good at soloing. Are there ways for Assassins to solo effectively?

Evan: Yes, the Assassin will be able to kill enemies solo, however it does take a bit more calculated of an approach than perhaps you would find in the brute-force measures of a Barbarian.

Especially when utilizing the element of surprise, the Assassin can be quite formidable. Launching a sneak attack on a target, debuffing one or multiple targets with his Lethargy combos, then following up with a barrage of quick hits, poison or unholy damage-over-time combos and abilities can kill a target more swiftly than pretty much any class in the game.

On the flip-side, being careful is the way of the Assassin and getting caught off-guard is not something that will prove to be ideal. Even then, however, Assassins can spec into a number of evasive and recovery-oriented abilities, such as “Prediction” (passive evasion bonuses), “Necrotic Leech”, “Life Leech” (damage-based health recovery), “Cat’s Paw” (short-duration evasion buff), and “Golden Lotus Extract” (short duration healing effect) to deal with unforeseen situations.

Ten Ton Hammer: How will the Assassin’s poison and unholy attacks work in combat? Are they going to be combos, or something that you will apply to your weapons before you enter combat?

Evan: The Assassin has a number of ways to utilize the effects of their chosen damage path, be it through stances, combos, or abilities. The first specialized feat available in their ‘Lotus’ and ‘Corruption’ trees will grant the respective stances used in association with either tree and allow the Assassin to deal passive poison and unholy damage on all of their melee attacks while active. Additionally, depending on the stance the Assassin is in at the time, their combos will take different forms and have slightly different effects corresponding with said stance.

Examples of this would be one combo which applies lingering poison damage while in Poison Stance (‘Poison Blades’) or deals instant unholy damage and collects Soul Fragments while in Unholy Stance (‘Corrupted Blades’.) As one might also expect, the optional special abilities found in either of the two trees are typically themed to match one of the two damage types or somehow interact with the nature of their respective stance.

Ten Ton Hammer: Are the Assassin’s still going to have the ability to create restorative elixirs? How are these going to compliment potions created by an Alchemist?

Assassins aoc gold aren’t afraid to get down and dirty with the corpses they make.
Evan: While creating elixirs was an idea originally slated for the Lotus Master class, the Assassin himself will not have that ability specifically. Instead, the Assassin will have a number of abilities which grant temporary effects corresponding with the theme of the two ‘stances’ of the class. For example, specific to the Lotus tree is the ability to use restorative powers of ‘Golden Lotus Essences’ in order to heal the Assassin’s wounds.

Similar options would be the ability to remove poisons from himself and his group, become resilient against magical attacks used against him, or (as my personal favorite) use a bomb of mixed lotus powers to confuse his enemies, rendering them unable to tell friend from foe for a short period of time. Not to be left out, the Corruption tree has a number of more unholy-themed abilities which bestow short-term advantages upon the Assassin—often utilizing the Soul Fragments harvested from his victims in order to drain the life from his still-living targets or empower him with unholy strength.

Ten Ton Hammer: The Assassin character seems pretty neat, but is there anything else you’d like to tell the Ten Ton Hammer readers to attract them to this particular class in AoC?

Evan: Personally, I’ve been playing the Assassin quite a bit recently—especially in working on the specialized trees—and have to say I’ve really been having a blast with it. The Assassin is a really great class for people who like having a large strategic toolset, many abilities on the hotbar, and high damage-dealing potential.

After all, simply from a gamer’s perspective, when you age of conan gold start getting into using all your abilities to maximum potential it’s hard to resist watching your target’s HP plummet from the flurry of damage numbers on the screen caused by offhand procs, poisons, combos, and clickable special abilities!
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Friday Update: New Character Select Screen

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:12 am

Every now and then, we rummage around and find some cool stuff on the way, and we just can’t resist sharing it.

For example, we were aoc gold digging around the various arcane folders in our virtual haunted library and stumbled upon a video from some of the developers, obviously captured while they were working on something.

It was a hot new character select screen, one that’s never been seen before. Heck, half the development team probably hasn’t seen it. We watched it and we thought, well, that’s pretty cool. We should give that to people. Then we should leave, before Gaute comes stomping up to demand an explanation for releasing definite Work In Progress-type stuff.

So, here it is, the very latest, cutting-edge, ganked from the developer’s desktop, version of the character selection screen. What’s interesting is that has a life of its own, like a day-night cycle (it’s night in the clip you’re seeing), plus wind and all sorts of things. Some of this is still not even ready for beta, much less public viewing, but we’re bringing it to you age of conan gold anyway!

We hope you enjoy!
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E3 Coverage wrap-up

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:11 am

We recap all the previews and articles released about Age of Conan after E3

With E3 done and dusted this year and everyone home from the show, the online press is letting everyone know what they thought of the latest games and systems they saw this year. Here is a listing of the coverage on Age of Conan!

Video Previews

This year saw aoc gold a lot of the online media doing some great video features!

Gamespot [ Source ]
MMOG Onlinewelten [ Video 1 ] [ Video 2 ] [ Video 3 ] [ Video 4 ]
IGN [ Video ]

Previews

Gamespy [ Link ]
IGN [ Link ]
Gamespot [ Link ]
MMORPG.com [ Link ]
MyGamer [ Link ]
Ctrl-Alt-Delete Media [ Link ]
Ten Ton Hammer[ Link ]
Gamersinfo [ Link ]
Killer Betties [ Link ]
Comic Book Resources [ Link ]
Boomtown [ Link ]
Game Club Central [ Link ]
Atomic Gamer [ Link ]
MMOG Onlinewelten [ Link ]

Community

A huge thank you to our community age of conan gold over on the forums as well for all their great feedback and thoughts on E3. A special word of thanks to Archon for constantly updating a list of the previews and articles as they appeared. It certainly made this listing easier to compile! You can find his thread here

Also one of the community members was actually at the show and was kind enough to post some video, images and questions that he was able to ask:

Hicks’ Visit [ Video ] [ Images ] [ Q & A ]

Overview

Overall this year’s E3 was a huge success for us, and we are delighted to see the great reaction gamers have been having to the title and look forward to showing you even more of it over the coming months!
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New Preview Trailer Available!

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:10 am

Get ready to see some mouth watering new footage from Age of Conan!

Our new preview trailer is now available aoc gold
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Funcom announce new release date for Age of Conan

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:09 am

Durham, USA – August 10th, 2007 – Funcom announce a new release date for ‘Age of Conan: Hyborian Adventures’.

Durham, USA – August 10th, 2007 – Funcom announce a new release date for ‘Age of Conan: Hyborian Adventures’. The highly anticipated MMO is now set to release on the 25th of March 2008. By setting a new release date for the game, Funcom can continue the focus on honing, polishing and improving the heralded qualities of the game, ensuring a fantastic MMO experience when it launches next spring.

“We naturally regret that we have to push back ‘Age of Conan’. However, after careful consideration, and analysis of recent Beta feedback, we believe that the new release date is in the best interest of the gamers, our company and our owners,” said Trond Arne Aas, CEO of Funcom. “We are fully committed to delivering games with absolute qualities, and in the current MMO marketplace we know that only the best is good enough to truly succeed. With the new release date we have therefore given ourselves more time to meet and deliver on the massive expectations for the game. We are certain that our choice will ultimately pay off, and that all ‘Age of Conan’ players will get a special online experience.”

”We are honored by the immense reception our game is constantly getting, with an astounding amount of positive press coverage, awards and magazine covers, but we still see that we need to polish some aspects of the game even further, especially when it comes to the entry barriers,” said Gaute Godager, founder of Funcom and Producer / Director on ‘Age of Conan’. “With the added development time we can now deliver something even more unique and powerful, something which is worthy of the incredible Conan legacy.”

Age of Conan’ is consistently mentioned as one of the most anticipated PC games in development. It has received numerous magazine covers and awards, including ‘Best MMO of E3′ awards from IGN, GameSpot, GameSpy and Yahoo. ‘Age of Conan’ is a key title in Microsoft’s Games for Windows line-up, as well as being a showcase DirectX 10 title for nVidia. The game is currently in general Beta, and applications for testing are available at www.ageofconan.com.

_ aoc gold _ age of conan gold _

ABOUT FUNCOM - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Recent titles include ‘The Longest Journey’, ‘Anarchy Online’ and ‘Dreamfall: The Longest Journey’. For corporate information please visit www.funcom.com. For information about Funcom games visit www.anarchy-online.comwww.dreamfall.com, www.darkdaysarecoming.com or www.ageofconan.com. Funcom is listed on the Oslo Stock Exchange under the ticker FUNCOM.

ABOUT CONAN PROPERTIES INTERNATIONAL - Conan Properties International, a wholly owned subsidiary of Paradox Entertainment Inc., controls all rights to Conan, associated characters and the Hyborian world, as created by Robert E. Howard and expanded upon by acclaimed authors and artists for decades. Conan is considered to be the world’s best-known fantasy character. For more information about Conan Properties International, visit www.conan.com. For information about Paradox Entertainment Inc., visit www.paradox-entertainment.com.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.
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Funcom, Eidos and GameSpot Reveal Unique Age of Conan PvP weekend

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:08 am

15,000 gamers get exclusive Age of Conan access from April 18th to April 20th

Durham, USA age of conan gold – April 9th, 2008 – Eidos and Funcom is proud to announce a unique Beta partnership with GameSpot.com, one of the world’s biggest gaming websites. In a highly exclusive event, 15,000 gamers from across the world can log in and play Age of Conan, non-stop, from Friday April 18th to Sunday April 20th. The unique PvP weekend allows lucky gamers to test a limited part of the PvP functionality of Age of Conan, and the two different PvP mini-games Capture the Skull and Team Annihilation will be available.

To make the weekend even more interesting Eidos and Funcom also includes the engaging Age of Conan character creation system, allowing players to create avatars with strong personalities. All 12 classes in the game, including the barbarian, can be picked and tested, with Funcom transforming each character into a fully specced level 20 death machine. In PvP lobbies players can then chat and socialize, prior to entering PvP matches. Participants are urged to test different classes, and offer any feedback on the forums. There will also be forums on GameSpot.com where people can talk about the event, and Funcom staff will be present to gather feedback.

“The battlefields of Hyboria are craving new, fresh blood,” says an enthusiastic Game Director/Producer Gaute Godager at Funcom. “Throwing newcomers into a fully specced level 20 PVP character is naturally a challenge in this most unforgiving of all MMO environments, but I am confident the players will rise to this challenge. We have spent years fine-tuning the combat system in Age of Conan, and allowing GameSpot readers to be the first to get a small glimpse of this is something we really look forward to.”

The unique PvP weekend marks an escalation in the stress testing for Age of Conan, and aspiring barbarians can now sign up on GameSpot’s website. The 15.000 lucky winners will be then contacted by email on Wednesday the 16th of April, and then they can then start downloading the game. The servers open at 1600 EST Friday the 18th of April and close at 1600 EST on Sunday the 20st of April. Funcom would like to point out that the PvP weekend is still a part of the beta testing process, and that it is a part of the planned stress test escalations towards launch. As of such it is not fully representative of the final product, and players are asked to treat it accordingly. Stress traffic issues may therefore occur.

Age of Conan is consistently mentioned as one of the most anticipated PC games in development. It has received more than twentyfive covers on high-profile gaming magazines across the globe and more than fifteen major awards, including numerous “Best MMO of E3″ awards and the official “Best Online Game” award at the Games Convention 2007. Age of Conan is a key title in Microsoft’s Games for Windows line-up, and a showcase title for nVidia. The game is set to launch in several territories on May 20th, 2008.

For more information on Age of Conan – either in English, German, French or aoc gold Spanish – visit the official website at www.ageofconan.com where you also can access the respective community websites.

To sign up for the unique PvP beta weekend please go here.

To post on the Conan PvP weekend forums please go here.

To see what GameSpot has previously written about Age of Conan please go here.
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French and German ‘Age of Conan’ community portals open

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:07 am

Durham, USA – September 19th, 2007 –Funcom is excited to announce the launch of the French and German community portals for the highly anticipated massively multiplayer online game ‘Age of Conan: Hyborian Adventures’.

This extension of the community initiative means that French and German gamers will now have access to news, information and discussion forums in their own native languages. Funcom representatives are available to aid and work with these new communities and their members.

Both community portals will be updated simultaneously with the English community portal, ensuring that both French and German gamers will always have access to the very latest news and updates surrounding the game. This signals Funcom’s long-term commitment to local activities in the French and German speaking markets, which will also be supported with local ‘Age of Conan’ services after launch.

“We are very happy to be extending our growing ‘Age of Conan’ community to include web portals for both French and German gamers,” says Funcom CEO Trond Arne Aas. “These are both tremendously important markets for us and we know that creating solid communities in both countries is pivotal to our success there. This means not only providing information in those languages, but also to support fan sites and discussion forums where gamers can meet to share their thoughts and suggestions on the game.”

Launched simultaneously with the new community portals are also a set of French speaking and German speaking forums that are moderated by local Funcom representatives and trusted community members.

Age of Conan’ is consistently mentioned as one of the most anticipated PC games in development. It has received numerous magazine covers and awards, including ‘Best MMO at E3’ awards from IGN, GameSpot, GameSpy and Yahoo. ‘Age of Conan’ is a key title in Microsoft’s Games for Windows line-up, as well as being a showcase DirectX 10 title for nVidia. The game is currently in beta testing and everyone is invited to sign up for beta at the official website: www.ageofconan.com.

The new community portals can be accessed by clicking on the respective flags on www.ageofconan.com or by using these links: http://community-fr.ageofconan.com/http://community-de.ageofconan.com/. and

_ aoc gold _ age of conan gold _

ABOUT FUNCOM - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Recent titles include ‘The Longest Journey’, ‘Anarchy Online’ and ‘Dreamfall: The Longest Journey’. For corporate information please visit www.funcom.com. For information about Funcom games visit www.anarchy-online.comwww.dreamfall.com, www.darkdaysarecoming.com or www.ageofconan.com. Funcom is listed on the Oslo Stock Exchange under the ticker FUNCOM.

ABOUT CONAN PROPERTIES INTERNATIONAL LLC - Conan Properties International LLC, a wholly owned subsidiary of Paradox Entertainment Inc., controls rights to Conan, many associated characters and the Hyborian world, as created by Robert E. Howard and various rights expanded upon by many acclaimed authors and artists. Many consider Conan the world’s best-known fantasy character. For more information about Conan Properties International LLC, visit www.conan.com. For information about Paradox Entertainment Inc., visit www.paradox-entertainment.com.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.
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Friday Update: Updates, Updates, Updates

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:07 am

The most commonly asked question is “What’s going on with beta?!”

So, with that in mind, we’ll have some beta news, some website news, and some other news.

As to the beta, there was a huge new patch (several gigabytes) just a few days ago that added tons of new content and improvements to the game. We’d say more, but that would break our NDA and we’d be thrown out of our own beta. ;)

To celebrate, we’ve done two things.

First, we age of conan gold sent out a wave of several thousand beta invites earlier this week. This takes care of the first round of forum veterans that had not yet received their beta invite, as well as other upstanding (or lucky) individuals. These join the thousands already careening around Hyboria killing Picts, exploring dark dungeons, and sending us lots of bug reports.

We hope you enjoy, guys.

Secondly, this weekend, we’ll be doing a PvP test with the Capture the Flag minigame you may have seen demonstrated at Dragoncon and various other shows. It will be one of our first big external PvP tests, so naturally, we’re eagerly anticipating all the feedback on the game itself, as well as valuable information on the performance and abilities of the hardware.

And while this may be the first, it certainly won’t be the last. We’re planning a lot of good stuff coming up in January and since the large-scale PvP will need a large number of players to test it, well…

But perhaps I say too much. ;)

As for the website, we’ve been working on some most-requested features and one of those is RSS feeds so you can keep up with the goings-on around here. We’ve set up one for each community site, with an English feed here, a German feed here, and a French feed here and we hope you enjoy.

One thing we’ve learned about the people aoc gold who follow Age of Conan is that they have an almost unnatural love for taking surveys, and to that end, we’ve put together a Community Survey. This particular survey covers the usual demographic information, plus some areas of interest to us at Funcom and some areas that are constantly being debated on the forums. Please give us a few moments of your time and fill it out.

Finally, to show but one example of the changes in the new patch, we’ve taken a couple screenshots of the newly madeover Picts. While they were pretty cool before, now they look like the sort of people to chop you into bits and wear your face as a hat, which is, after all, the general idea when it comes to Picts.
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Blog Update: Typing Upside Down

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:06 am

Ole Herbjornsen may have been abducted by aliens, but he’s returned to us, faced with the task of getting AoC ready for GC.

You can find Ole’s blog on 1up here age of conan gold .
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Friday Update: Screenshots For You

Filed under: 2, 3, 4, 5, 6, Uncategorized — Tags: , , , , , , — aocgold81 @ 8:05 am

Earlier this week, we gave you aoc gold the screenshots we gave to the press at CES. Today, we present some screenshots we haven’t given to anyone but you, so you can see how the game is coming along.

These Screenshots were taken on the beta servers running the current beta build so they’re as current as you get without bribing a developer.

We hope you enjoy.

We also announced the Collector’s Edition this week, so if you missed that, the goodies will be:

* Ring of Acheron (Exclusive In-Game Item) – The Ring of Acheron is an exclusive in-game item which will only ever be available in the Collectors Edition. Stemming from the ancient civilization of Acheron, the ring offers special XP and stamina enhancements for players, making it a powerful companion on the brutal journey through Hyboria.

* Hand-Finished Collectors Edition Box – A true piece of art, the metalay-embossed box comes with the royal emblem of King Conan and a quality finish. Naturally it comes in a larger-than-life box, with inlay page and individually numbered holographic sticker.

* Hyborian World Leather Map – Made with a unique finish and designed by celebrated cartographer Clayton Bunce, this 14″ x 20″ leather map gives players a authentic overview of the vast Hyborian age of conan gold world.

* Unique Bonus DVD – This bonus DVD is filled to the brim with visual entertainment, and includes trailers, a greeting from the Game Director, behind-the-scenes videos, developer diaries and artwork.

* Official Age of Conan Soundtrack – The official game soundtrack CD features a hand-picked selection of the best songs from the game. Composed by Knut Avenstroup Haugen, the official Age of Conan soundtrack delivers an incredible and powerful musical journey.

* Age of Conan Art Book – With hundreds of art pieces hand-picked by the Art Director, this 128-page book delivers a stunning visual experience. Featuring never-before-seen art pieces, it fully depicts the incredible amounts of art which went into the creation of the savage world of Hyboria

* The Drinking Cape (Bonus In-game Item) – As fitting for a mature MMO game, the Drinking Cape gives you access to free drinks in all the taverns of Hyboria. This dream-come-true outfit will never be available after the game launches, and with it you can impress friends down the road by proving your status as a pioneer player.

* Five Free Guest Passes – Online games are all about having fun with your friends, and only in the Collectors Edition will you get five special guest passes to Hyboria. With the guest pass you can invite five selected friends, allowing them to play together with you, at no cost, for a limited time period.

And as another bit of news, next week we will be hosting another event here at our offices in Oslo with some of the major websites, as well as our distinguished contest winner. We’ve braced the developers for the influx of questions and have put together a program to both enlighten and entertain.
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